Release v0.8
Sanctuary » Devlog
In this release:
- Added initial SSAO implementation
- Added more painterly render styling
- Added people (to suburb biome - currently just cuboids as this is a work in progress feature with gameplay in the works)
Files
sanctuary_v0_8-win64.zip (LATEST) 6 MB
Oct 26, 2023
sanctuary_v0_7-win64.zip 6 MB
Oct 21, 2023
Sanctuary
A procedural Terrain, City & Traffic builder.
Status | Prototype |
Author | benmorris |
Genre | Simulation |
Tags | 3D, First-Person, Flight, Game engine, Open World, Procedural Generation, Sandbox, Walking simulator |
More posts
- Release_v0_18b - Clouds69 days ago
- Release v0_17 - Improved Tree Generation78 days ago
- Release_v0_16 - Variable height prairie grass83 days ago
- Release_v0_15c - Improved color85 days ago
- Release_v0_13d - More varied terrain96 days ago
- Release_v0_12 - Linux / SteamDeckJan 04, 2024
- Release_v0_12b - Improved lighting (WIP)Jan 02, 2024
- Release_v0_11bDec 31, 2023
- Release v0_10d - Neon CityNov 25, 2023
- Release v0.9d - Cleaner renderingNov 15, 2023
Leave a comment
Log in with itch.io to leave a comment.