Release v0_10d - Neon City
Sanctuary » Devlog
Changes in this release:
- More vibrant neon building shading (best enjoyed during the twilight / night cycle a few minutes into playing)
- Terrain reacts to global lighting changes
- Improved balancing of city types (more to come)
Files
sanctuary_v0_10d.zip 6 MB
Nov 25, 2023
Sanctuary
A procedural Terrain, City & Traffic builder.
Status | Prototype |
Author | benmorris |
Genre | Simulation |
Tags | 3D, First-Person, Flight, Game engine, Open World, Procedural Generation, Sandbox, Walking simulator |
More posts
- Release_v0_18b - Clouds69 days ago
- Release v0_17 - Improved Tree Generation77 days ago
- Release_v0_16 - Variable height prairie grass83 days ago
- Release_v0_15c - Improved color85 days ago
- Release_v0_13d - More varied terrain96 days ago
- Release_v0_12 - Linux / SteamDeckJan 04, 2024
- Release_v0_12b - Improved lighting (WIP)Jan 02, 2024
- Release_v0_11bDec 31, 2023
- Release v0.9d - Cleaner renderingNov 15, 2023
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