Release_v0_11b
Sanctuary » Devlog
Small release:
- Updated default tile size to 512x512
- Various performance improvements
- Added collision detection between player and buildings (but not towers) - initially just increments a collision counter displayed on screen every time you collide with a building (baby steps)
Files
sanctuary_v0_11b.zip 6 MB
Dec 31, 2023
Sanctuary
A procedural Terrain, City & Traffic builder.
Status | Prototype |
Author | benmorris |
Genre | Simulation |
Tags | 3D, First-Person, Flight, Game engine, Open World, Procedural Generation, Sandbox, Walking simulator |
More posts
- Release_v0_18b - Clouds69 days ago
- Release v0_17 - Improved Tree Generation77 days ago
- Release_v0_16 - Variable height prairie grass83 days ago
- Release_v0_15c - Improved color85 days ago
- Release_v0_13d - More varied terrain96 days ago
- Release_v0_12 - Linux / SteamDeckJan 04, 2024
- Release_v0_12b - Improved lighting (WIP)Jan 02, 2024
- Release v0_10d - Neon CityNov 25, 2023
- Release v0.9d - Cleaner renderingNov 15, 2023