Simulation Starter Kit (Engine, Editor and SDK)
- A code wizard that generates a standalone distributable skeleton game project (with required dependencies) has been added to the editor (version 0.40.4). The tutorial can be accessed from the editor's "Start Here!" menu. And is also available below in the "Walkthrough: Creating a game": http://fireflytech.org/docs/
- Changes: BUG: Fixed Post processing shader support / added tutorial / updated example demo DOCS: Added shader tutorial DEMO: Updated example_Component - demonstrate how to create a System and Component directly in executable code (rather than solely via a plugin) EDITOR: Added version to main window title bar Known issues: AABB is not updated when an object is scaled
- Changes: BUG: Tidied up the macOS installer. Now includes SDK headers and libraries and a CMake package config file (required in order to create plugins for the engine / editor) BUG: Fixed errors in the plugin code wizard ADDED: Tutorial on creating a new System / Component plugin (See Editor's "Start Here" menu then click on "Tutorials" menu) DISABLED: Temporarily disabled windows download whilst...