Simulation Starter Kit (Engine, Editor and SDK)
A downloadable tool
(Contact me for a free copy - supported platforms include Linux, Windows and Android)
Latest plugins now included:
- ComputerVision - includes a fully working object detection demo scene based on the COCO dataset
- Audio
- CURL (HTTP(S) and Email support)
SimulationStarterKit is an extensible plugin-based entity-component-system engine, editor and SDK that supports the creation of interactive applications across a range of platforms and devices. Release notes are here.
- Create and single-click-deploy micro games and guis to Android, Windows and Linux as small as 3MB
- Zero compilation times if you build your scene in the editor using the bundled libraries
- Fully scriptable (including GUI creation)
- Generated applications depend only upon OpenGL and SDL2 (i.e. no 3rd party GPL or LGPL libraries) and so are free to distribute with no licensing requirements
- Build your application in the editor and then publish to a range of platforms
- C++ / lua / CMake / OpenGL 3.3 core profile (desktop) / OpenGL ES 3.2 (Android) based engine
- Scripting support (Lua)
- Versioned serialisation of scenes
- Auto-managed memory (via reference counting)
- Undo / redo all actions performed within the editor
- Import models from a wide variety of formats
- Bundles with plugins for physics, constructive solid geometry and more
Status | In development |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | benmorris |
Tags | 3D, create, editor, Game engine, GameMaker, Level Editor, Physics, Procedural Generation, tile, tool |
Links | Homepage |
Development log
- Release_v0_44_0Jan 03, 2024
- v0.43.9 - Computer Vision + Audio + HTTP(S) supportApr 21, 2023
- v0.43.4b - Publish to AndroidJan 24, 2022
- v0.43.3 - Export as executableJan 09, 2022
- Release v0.43.2bDec 04, 2021