v0.5 - Noise-based city placement
Sanctuary » Devlog
Added noise based city placement settings. Initially just the noise frequency and whether or not to activate noise-based placement vs explicitly setting the city size / separation distances via the city options.
Files
City-Demo_v05.zip 6 MB
Apr 21, 2023
City-Demo_v0_5-x86_64.AppImage 67 MB
Apr 21, 2023
Sanctuary
A procedural Terrain, City & Traffic builder.
Status | Prototype |
Author | benmorris |
Genre | Simulation |
Tags | 3D, First-Person, Flight, Game engine, Open World, Procedural Generation, Sandbox, Walking simulator |
More posts
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- Release v0_17 - Improved Tree Generation72 days ago
- Release_v0_16 - Variable height prairie grass77 days ago
- Release_v0_15c - Improved color80 days ago
- Release_v0_13d - More varied terrain90 days ago
- Release_v0_12 - Linux / SteamDeckJan 04, 2024
- Release_v0_12b - Improved lighting (WIP)Jan 02, 2024
- Release_v0_11bDec 31, 2023
- Release v0_10d - Neon CityNov 25, 2023
- Release v0.9d - Cleaner renderingNov 15, 2023